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Calling

Calling

Survive the Mnemonic Abyss and uncover dark secrets using only your phone

Our Verdict

Best for

Fans of narrative‑driven Japanese horror games who enjoy phone‑based puzzles

Skip if

Players seeking long campaigns or highly polished control schemes

What is Calling?

Rin Kagura, Shin Suzutani, Chiyo Kishibe and Makoto Shirae are drawn to the mysterious website "The Black Page," where a counter tracks the dead. Each character seeks answers to personal tragedies, and after entering a chatroom they are pulled into the Mnemonic Abyss—a void between life and death that manifests the memories of the dead. Using their cell phones, they must navigate this eerie landscape, solve memory‑based puzzles, and confront haunting visions to escape before they become another count on the page.

SpecificationsAI-estimated

developerHudson Soft
publisherKonami, Hudson Soft
age ratingESRB T
multiplayerSingle player
critic score62/100
release date2009-11-19

Key Features of Calling

Players navigate the Mnemonic Abyss using an in‑game cell‑phone interface that acts as both map and communication tool.
The story branches based on dialogue choices, affecting which memories and endings are revealed.
Memory‑based puzzles require players to piece together fragmented scenes from the dead.
A haunting soundtrack and ambient sound design heighten tension throughout the experience.
Limited save points create a sense of urgency and consequence for each decision.
Dark, hand‑drawn visuals convey the unsettling atmosphere of the void between worlds.
The game runs exclusively in single‑player mode, focusing on personal immersion.
Each character’s backstory is explored through interactive flashbacks triggered by exploration.

Use Cases for Calling

1

Story Exploration

Delve into each character’s tragic past and uncover hidden motives.

2

Puzzle Solving

Solve memory puzzles to progress deeper into the Abyss.

3

Horror Experience

Immerse yourself in a tense, atmospheric horror setting.

4

Narrative Decision Making

Make choices that shape the outcome and multiple endings.

Pros & Cons of Calling

Pros

  • Engaging, character‑driven narrative
  • Unique cell‑phone interface adds immersion
  • Tense, atmospheric horror ambience
  • Well‑crafted puzzles that tie into the story

Cons

  • Limited replayability after multiple endings
  • Occasional clunky phone controls
  • Relatively short campaign length

Frequently Asked Questions

What is the main premise of Calling?

Four strangers are drawn to a cursed website and must escape a supernatural void called the Mnemonic Abyss using only their phones.

Is Calling multiplayer?

No, Calling is a single‑player experience focused on personal narrative and puzzle solving.

What platforms is the game available on?

Calling was released for PC only.

Do my choices affect the ending?

Yes, dialogue and puzzle decisions lead to multiple possible endings.

Pricing Overview

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Paid (One-time)

Detailed plans are not listed. Visit the official website for pricing information.

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About the Product

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Target AudienceFans of Japanese horror adventure

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