WWE '12 vs WWE '13
Side-by-side comparison of features, pricing, ratings, and alternatives.
WWE ’12 reinvents the series with smoother animations, deeper match flow, and a new Breaking Point submission system that changes how victories are earned. It expands customization, letting you design wrestlers, entrances, and arenas, then guide them through a long‑form Road to WrestleMania campaign.
WWE '13 brings the iconic Attitude Era to life with WWE Live, delivering dynamic crowd reactions and realistic commentary. The game expands the Creation Suite and reintroduces Predator Technology for tighter controls and smoother gameplay.
- Deep customization options
- Innovative Breaking Point submission system
- Robust single‑player campaign
- Split‑screen and online multiplayer
- Authentic Attitude Era presentation
- Responsive Predator control system
- Deep creation tools for wrestlers and arenas
- Robust local and online multiplayer options
- Graphics dated by modern standards
- Limited platform availability (PS3, Xbox 360)
- No cross‑platform play
- Limited platform availability (PS3, Xbox 360 only)
- Occasional audio sync glitches
- Career mode length could be longer
More alternatives & similar tools
Alternatives to WWE '12
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Step into the ring with ECW legends, new submission system, and classic WWE arenas.
Alternatives to WWE '13
View all →
Step into the ring with ECW legends, new submission system, and classic WWE arenas.
The Verdict
AI-generated from listing dataBoth games cost the same and target WWE fans, but WWE '12 offers a deeper single‑player career, while WWE '13 adds Attitude Era content and more responsive controls.
Key differences
- •Career mode length: WWE '12 has an 18‑month Road to WrestleMania mode; WWE '13’s career is noted as possibly shorter.
- •Era focus: WWE '13 features an Attitude Era mode with era‑specific storylines; WWE '12 is set in the contemporary roster.
- •Control system: WWE '13 uses Predator Technology for faster grappling response; WWE '12 relies on its original mechanics.
- •Audio features: WWE '13 includes live crowd chants and commentary; WWE '12 does not mention real‑time audio.
- •Critic scores: WWE '12 scored 75/100 versus WWE '13’s 73/100.
Gameplay & fun factor
Predator Technology and live audio in WWE '13 provide more responsive and immersive matches.
Platform availability
Both are limited to PS3 and Xbox 360 with no cross‑platform play.
Price & value
Both are priced at $59.99, offering comparable value.
Multiplayer / co‑op
Both support split‑screen and online multiplayer with similar features.
Content & replayability
WWE '13 adds Attitude Era mode and deeper creation tools, expanding replay value.
Difficulty & accessibility
WWE '12’s Breaking Point system is simpler, potentially easier for newcomers than WWE '13’s precise Predator controls.
Graphics & performance
WWE '12 notes smoother animations; WWE '13 has no specific graphics claim, only occasional audio sync glitches.
Choose WWE '12 if…
Fans who prioritize a robust single‑player career and simpler controls.
Choose WWE '13 if…
Players wanting Attitude Era nostalgia, tighter controls, and richer creation tools.
Common questions
Do both games support online multiplayer?
Yes, both offer online multiplayer alongside split‑screen local play.
Is there a difference in critical reception?
WWE '12 received a 75/100 critic score, slightly higher than WWE '13’s 73/100.
Can I play either game on newer consoles?
Both are limited to PS3 and Xbox 360; no newer platform support is specified.




