Ecks vs. Sever vs Quake
Side-by-side comparison of features, pricing, ratings, and alternatives.
Ecks vs. Sever lets players pick either Ecks or Sever and follow intertwining story missions, each with its own level design. The game blends classic 2D sprite enemies and weapons within a 3D environment, echoing early FPS titles like Doom. The title offers both single‑player campaigns and multiplayer modes, delivering a nostalgic yet action‑filled shooter experience for fans of retro graphics and fast combat.
Quake thrust players into a dark, alien-infested world with groundbreaking 3D graphics and visceral combat. Its blend of horror atmospheres, fast movement, and multiplayer deathmatch set a new standard for first‑person shooters.
- Dual protagonist campaigns provide varied perspectives
- Retro 2D sprite graphics give a nostalgic feel
- Includes both single‑player and multiplayer modes
- Fast‑paced action keeps gameplay engaging
- Groundbreaking 3D graphics for its time
- Highly replayable multiplayer modes
- Robust modding community
- Atmospheric horror‑themed levels
- Graphics are dated compared to modern FPS titles
- Weapon variety is limited to a handful of classic arms
- Campaign length is relatively short
- Dated controls compared to modern shooters
- Limited AI sophistication in single‑player
- No official support or updates today
More alternatives & similar tools
Alternatives to Ecks vs. Sever
View all →Alternatives to Quake
View all →
The ultimate classic shooter that pits you against endless demonic hordes.
The Verdict
AI-generated from listing dataEcks vs. Sever offers a nostalgic dual‑protagonist FPS with split‑screen multiplayer, while Quake delivers iconic 3D graphics, a larger mod community, and broader multiplayer modes.
Key differences
- •Graphics: Evs uses 2D sprites in 3D world; Quake uses fully 3D polygonal environments.
- •Multiplayer scope: Evs has split‑screen and LAN deathmatch; Quake adds cooperative and extensive LAN/Internet deathmatch.
- •Modding: Quake includes an integrated level editor and a historic mod community; Evs has no mod tools mentioned.
- •Critical reception: Evs scored 60/100; Quake scored 85/100.
- •Campaign length: Evs noted as relatively short; Quake’s length not specified but implied longer via mod content.
Gameplay & fun factor
Quake’s fast‑paced action, iconic weapons and varied multiplayer modes are praised, whereas Evs is limited by short campaign and few weapons.
Platform availability
Both are legacy PC titles; no platform details provided beyond original releases.
Price & value
Quake lists an MSRP of $19.99; Evs provides no price, making value unclear.
Multiplayer / co‑op
Quake supports single‑player, co‑op and extensive LAN/Internet deathmatch; Evs only offers split‑screen and LAN deathmatch.
Content & replayability
Quake’s mod tools and community extend replayability; Evs lacks mod support and has a short campaign.
Difficulty & accessibility
Evs is ESRB T with simpler, fast‑reflex shooting; Quake’s dated controls and limited AI may be harder for new players.
Graphics & performance
Quake’s fully 3D graphics were groundbreaking for 1996; Evs relies on dated 2D sprite graphics.
Choose Ecks vs. Sever if…
Fans who want a quick, nostalgic dual‑hero FPS with local split‑screen play.
Choose Quake if…
Players seeking classic 3D FPS action, robust multiplayer, and modding potential.
Common questions
Which game is cheaper?
Quake lists an MSRP of $19.99; Ecks vs. Sever does not specify a price.
Can I play with friends online?
Quake supports LAN and early internet deathmatch plus co‑op; Evs only supports split‑screen and LAN deathmatch.
Is there a community for creating new levels?
Quake includes an integrated level editor and a historic mod community; no mod tools are mentioned for Evs.






