Crystalis vs Crystals of Arborea
Side-by-side comparison of features, pricing, ratings, and alternatives.
In a shattered future where magic has returned, humanity clings to hope through the legend of four mystical swords. As the lone hero, you must locate each blade, combine them into the ultimate Sword of Crystalis, and defeat the tyrant Dragonia who has fused dark sorcery with technology.\n\nExplore ruined cities, battle monsters, and uncover hidden secrets in this classic action‑RPG adventure. With real‑time combat, a deep storyline, and a richly detailed fantasy world, Crystalis offers a timeless challenge for fans of retro gaming.
Set on the island kingdom of Arborea, the last refuge after a cataclysmic flood, players uncover a world where the deity Mogroth spreads chaos among orcs and black elves. The four elemental crystals—earth, fire, water, and air—stand as the only barrier against total subjugation, and the hero must master them to restore balance. Developed and published by Silmarils in 1990, this single‑player RPG blends turn‑based combat, isometric exploration, and puzzle‑solving within a richly mythic fantasy setting. Its retro pixel art and branching narrative offer multiple endings, rewarding players who delve deep into its lore.
- Engaging storyline with memorable characters
- Deep combat system combining melee and magic
- Rich exploration with many hidden secrets
- Authentic retro graphics and soundtrack
- Deep fantasy lore and world‑building
- Strategic elemental combat system
- Multiple endings increase replay value
- Authentic retro graphics and sound
- Limited save system by modern standards
- No official multiplayer or co‑op options
- Controls can feel dated on contemporary hardware
- Dated user interface may feel clunky to modern players
- Limited save system can make progress unforgiving
- Sparse documentation on crystal mechanics
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The Verdict
AI-generated from listing dataBoth are 1990 retro RPGs, but Crystalis offers real‑time combat and a known $9.99 price, while Crystals of Arborea provides turn‑based strategy with multiple endings but no listed price.
Key differences
- •Combat system: turn‑based (A) vs real‑time with magic (B)
- •Pricing: unspecified (A) vs $9.99 (B)
- •Replay value: multiple endings (A) vs hidden secrets/optional dungeons (B)
- •Critic reception: not listed (A) vs 85/100 score (B)
- •User interface: dated and clunky (A) vs dated controls but no UI complaint (B)
Gameplay & fun factor
B uses real‑time combat blending melee and magic, generally more dynamic than A's turn‑based system.
Platform availability
No platform information provided for either title.
Pricing & value
B lists a $9.99 MSRP; A has no price disclosed, making B the clear value reference.
Multiplayer / co‑op
Both are single‑player only.
Content & replayability
A offers multiple endings; B offers hidden secrets and optional dungeons—different strengths, overall comparable.
Difficulty & accessibility
A has a limited save system and clunky UI, making it less forgiving than B.
Graphics & performance
Both feature classic SNES‑era pixel art and retro soundtracks.
Choose Crystalis if…
Players who want real‑time action, a known low price, and a higher critic rating.
Choose Crystals of Arborea if…
Fans who prefer strategic turn‑based combat, deep lore, and multiple story outcomes.
Common questions
Which game is cheaper?
Crystalis (B) lists a price of $9.99; Crystals of Arborea (A) does not specify a price.
What combat style does each game use?
A uses turn‑based elemental combat; B uses real‑time combat blending swordplay and magic.
How forgiving are the save systems?
Both have limited save systems, but A’s sparse save points and clunky UI make it less forgiving than B.




