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Ratchet & Clank: Going Commando vs Ratchet & Clank Future: Quest for Booty

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Ratchet & Clank: Going Commando
Ratchet & Clank: Going CommandoJoin Ratchet and Clank in their action-packed sequel to track down a stolen experiment.
Ratchet & Clank Future: Quest for Booty
Ratchet & Clank Future: Quest for BootyJoin Ratchet on a swashbuckling quest to find his abducted partner Clank.
Overview
Description

Ratchet and Clank return as heroes for hire in this acclaimed action platforming sequel. Recruited by Megacorp CRO Abercrombie Fizzwidget, the dynamic duo sets out across the galaxy to recover a mysterious stolen experimental project from a masked thief. Along the way, players utilize an extensive arsenal of upgradeable weapons and gadgets, experience new maxi-games, and uncover secrets in a colossal struggle for galactic control. Featuring diverse planets, challenging enemies, and engaging gameplay mechanics, it builds upon the success of the original adventure.

Ratchet & Clank Future: Quest for Booty is a 2008 platform-adventure game developed by Insomniac Games for the PlayStation 3. Serving as the sixth installment in the series and the second in the Future saga, the story follows Ratchet's journey to Hoolefar Island after learning that Captain Darkwater holds the key to contacting the Zoni who took Clank. Designed as a shorter, standalone epilogue following Tools of Destruction, the game blends traditional platforming, puzzle-solving, and action combat with a pirate-themed aesthetic. Players use the OmniWrench to manipulate environmental objects, power up machinery, and battle pirate foes while uncovering the mystery of the Obsidian Eye.

Pricing
Paid (One-time)
Paid (One-time)
Category
Third-Person Shooters
Third-Person Shooters
Best for
Action platformer fans and gamers
Fans of action-platformers and franchise veterans
Specifications
General
msrp
$49.99
$14.99โˆ’70%
release date
2003-11-11
2008-08-21
Specifications
developer
Insomniac Games
Insomniac Games
publisher
Sony Computer Entertainment
Sony Computer Entertainment
age rating
PEGI 7, ESRB E10+
PEGI 7, ESRB E10+
multiplayer
Single player
Single player
critic score
90/100+27%
71/100
Pros & Cons
Pros
  • Engaging upgradeable weapon system that rewards frequent use
  • Diverse selection of challenging maxi-games
  • Humorous storyline and memorable character interactions
  • Polished action platforming mechanics building on the original
  • Engaging pirate-themed atmosphere and setting
  • Tight platforming and satisfying wrench mechanics
  • Fills in important narrative gaps for franchise fans
  • More affordable price point due to concise length
Cons
  • Single player experience only with no multiplayer modes
  • Some platforming sections can feel frustratingly difficult
  • Carrying over old weapons requires a specific memory card save
  • Significantly shorter playtime than standard retail releases
  • Limited multiplayer or replayability options
  • Confined primarily to a single island setting
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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The Verdict

AI-generated from listing data

Ratchet & Clank: Going Commando offers richer content, higher critical acclaim, and more weapons, but costs much more; Quest for Booty is a cheaper, shorter bridge story for fans.

Key differences

  • โ€ขPrice: $14.99 vs $49.99
  • โ€ขContent length: Quest for Booty is significantly shorter, focusing on a single island; Going Commando spans diverse galaxy worlds
  • โ€ขCritical reception: 71/100 vs 90/100
  • โ€ขWeapon system: Going Commando has 18 new weapons with upgrade mechanics; Quest for Booty relies on OmniWrench puzzles
  • โ€ขRelease era: Quest for Booty (2008) is newer, but both are singleโ€‘player only
DimensionWinner

Gameplay & fun factor

Going Commando provides 18 new weapons, upgrade system, and varied worlds, delivering broader gameplay than the singleโ€‘island focus of Quest for Booty.

Ratchet & Clank: Going Commando

Platform availability

Both are PlayStation titles from Insomniac; platform details not specified beyond that.

Tie

Price & value

Quest for Booty costs $14.99, offering a lower entry cost versus Going Commando's $49.99.

Ratchet & Clank Future: Quest for Booty

Multiplayer / coโ€‘op

Both are singleโ€‘player only; no multiplayer modes for either.

Tie

Content & replayability

Going Commando includes diverse worlds, maxiโ€‘games, and weapon upgrades, giving more replay value than the concise island setting of Quest for Booty.

Ratchet & Clank: Going Commando

Difficulty & accessibility

Quest for Bootyโ€™s shorter, tighter platforming is generally less frustrating than Going Commandoโ€™s occasionally difficult sections.

Ratchet & Clank Future: Quest for Booty

Graphics & performance

No specific graphics or performance data provided for either title.

Tie

Choose Ratchet & Clank: Going Commando ifโ€ฆ

Players seeking deep weapon variety, longer campaign, and higher critical quality, willing to pay premium.

Choose Ratchet & Clank Future: Quest for Booty ifโ€ฆ

Fans wanting a cheap, storyโ€‘focused bridge chapter and who prefer shorter play sessions.

Common questions

Is Quest for Booty worth buying if I already own the earlier games?

It fills narrative gaps between Tools of Destruction and A Crack in Time for $14.99, but offers limited new gameplay.

Do I need a previous save to use weapons in Going Commando?

Carrying over five classic weapons requires a specific memoryโ€‘card save from the original game.

Which game has better critical reception?

Going Commando received a 90/100 critic score, compared to Quest for Booty's 71/100.