Police Quest: SWAT vs Sub Hunt
Side-by-side comparison of features, pricing, ratings, and alternatives.
Police Quest: SWAT puts you in the shoes of a tactical police unit, demanding careful planning and precise execution. The game blends strategy, simulation, and action as you coordinate squads, manage equipment, and respond to high‑risk incidents. Released in 1995 for PC and Mac, the title offers a gritty, methodical experience that challenges players to think like real‑world law enforcement while navigating the limitations of 1990s graphics and interface design.
Sub Hunt puts you in charge of a squad of four submarines, each piloted one at a time. Using a periscope view you aim torpedoes, dive, surface, and adjust speed to intercept enemy convoys. The overhead map lets you position your subs strategically across the sea, while five difficulty levels let both newcomers and veterans find the right challenge. This single‑player naval simulator blends action, strategy, and classic warfare gameplay.
- Deep tactical planning
- Authentic police procedures
- Challenging single‑player experience
- Historical retro appeal
- Simple yet deep tactical gameplay
- Multiple submarines add strategic variety
- Clear periscope aiming system
- Five difficulty levels for replayability
- Outdated graphics and UI
- Steep learning curve
- Limited replay variety
- Limited to single‑player mode
- Graphics are primitive by modern standards
- No multiplayer or co‑op options
More alternatives & similar tools
Alternatives to Police Quest: SWAT
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Command a WWII U‑boat in a realistic Pacific theater experience.

Command WWII submarines in the Pacific with unmatched realism.
The Verdict
AI-generated from listing dataBoth are $19.99 single‑player retro simulators; Police Quest offers deeper tactical police planning with a steep learning curve, while Sub Hunt provides simpler naval tactics with easier difficulty options.
Key differences
- •Police Quest includes a detailed planning phase and performance debriefs; Sub Hunt focuses on periscope torpedo aiming.
- •Police Quest targets tactical police fans (PEGI 16/ESRB T); Sub Hunt is rated ESRB E for all ages.
- •Police Quest has a steep learning curve and limited replay variety; Sub Hunt offers five difficulty levels and four controllable subs for strategic variety.
Gameplay & fun factor
Police Quest provides deep planning and realistic police procedures, offering richer tactical depth than Sub Hunt's simple torpedo combat.
Platform availability
Platform details are not specified for either title.
Price & value
Both games cost $19.99 one‑time.
Multiplayer / co‑op
Both are single‑player only.
Content & replayability
Sub Hunt includes five difficulty levels and four submarines, giving more replay options than Police Quest's limited variety.
Difficulty & accessibility
Sub Hunt's multiple difficulty settings and lower ESRB rating make it more accessible than Police Quest's steep learning curve.
Graphics & performance
Police Quest (1995) has newer graphics than Sub Hunt's 1982 primitive visuals, though both are dated.
Choose Police Quest: SWAT if…
Players who crave deep, realistic police tactics and don't mind steep learning or retro graphics.
Choose Sub Hunt if…
Players who want quick, accessible naval combat with easy difficulty scaling and all‑age rating.
Common questions
Do both games cost the same?
Yes, each is priced at $19.99 as a one‑time purchase.
Is there any multiplayer option?
No, both titles are single‑player only.
Which game is more suitable for younger players?
Sub Hunt is rated ESRB E, while Police Quest is rated ESRB T, making Sub Hunt more appropriate for younger audiences.







