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Myth: The Fallen Lords vs Kingdoms of Amalur: Reckoning

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Myth: The Fallen Lords
Myth: The Fallen LordsEpic fantasy RTS that pits heroes against relentless hordes
Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: ReckoningA sprawling fantasy RPG where fast-paced combat meets deep character customization.
Overview
Description

Myth: The Fallen Lords delivers a gritty, dark fantasy world where players command squads of warriors, archers, and mages in real‑time battles against overwhelming forces. Its innovative physics engine lets terrain crumble and change the flow of combat, creating tense, tactical encounters. The game features a haunting single‑player campaign and robust multiplayer skirmishes, offering both narrative depth and endless replayability for strategy enthusiasts.

Kingdoms of Amalur: Reckoning delivers a vibrant open world filled with lore, quests, and a dynamic combat system that rewards skillful play. Players can shape their destiny through three distinct classes and a flexible skill tree, exploring diverse regions from bustling cities to wild wilderness. The game blends hack‑and‑slash action with RPG depth, offering extensive loot, crafting, and mount riding. Developed by 38 Studios and Big Huge Games, it launched in 2012 to solid critical reception and remains a beloved title for fans of fantasy action adventures.

Pricing
Paid (One-time)
Paid (One-time)
Category
Real-Time Strategy
Action RPG
Best for
Strategy and fantasy enthusiasts
Action RPG enthusiasts
Specifications
General
msrp
$19.9967%
$59.99
release date
1997-11-25
2012-02-07
Specifications
developer
Bungie
38 Studios, Big Huge Games
publisher
Bungie
Electronic Arts, 38 Studios
age rating
ESRB M
PEGI 18, ESRB M
multiplayer
Single player, Multiplayer
Single player
critic score
85/100+8%
79/100
Pros & Cons
Pros
  • Deep tactical combat with destructible terrain
  • Atmospheric dark fantasy setting
  • Robust multiplayer options
  • Innovative physics for its era
  • Deep character customization with flexible skill trees.
  • Engaging, fast-paced combat system.
  • Vast open world with abundant content.
  • High replay value through multiple class choices.
Cons
  • Aging graphics compared to modern standards
  • Steep learning curve for new RTS players
  • Limited unit variety by today’s expectations
  • Repetitive side quests can feel grindy.
  • Technical performance issues on older consoles.
  • Multiplayer is absent; strictly single‑player.
Community & Metrics
Upvotes
0
0
User rating
Not enough data
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Myth: The Fallen Lords
Myth: The Fallen Lords

Epic fantasy RTS that pits heroes against relentless hordes

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The Verdict

AI-generated from listing data

Myth: The Fallen Lords is the safer, more budget-friendly default for strategy fans at $19.99, while Kingdoms of Amalur: Reckoning offers a massive open-world action RPG experience for $59.99. The main trade-off is choosing between tactical RTS combat with multiplayer or a single-player, loot-driven hack-and-slash RPG.

Key differences

  • Myth is a real-time strategy game focusing on squad control, physics-driven destructible terrain, and up to 8-player multiplayer, whereas Amalur is a single-player action RPG featuring an open world, 30,000+ items, and fast-paced combos.
  • Pricing differs significantly: Myth costs $19.99, while Amalur is priced at $59.99.
  • Critical reception favors Myth slightly with an 85/100 critic score compared to Amalur's 79/100.
  • Amalur offers deep character customization with three class paths (Warrior, Mage, Rogue) and a robust crafting system, which are absent in Myth's squad-based gameplay.
DimensionWinner

Gameplay & fun factor

Both offer engaging experiences tailored to their respective genres, with Myth focusing on tactical RTS combat and Amalur on fast-paced action RPG combat.

Tie

Platform availability

Not specified in the provided data.

Tie

Price & value

Myth is much more affordable at an MSRP of $19.99 compared to Kingdoms of Amalur's $59.99 price tag.

Myth: The Fallen Lords

Multiplayer / co-op

Myth supports up to eight players in competitive deathmatch and cooperative modes, whereas Amalur lacks multiplayer entirely.

Myth: The Fallen Lords

Content & replayability

Amalur features a massive open world, over 30,000 items, and high replay value through multiple class choices and crafting.

Kingdoms of Amalur: Reckoning

Difficulty & accessibility

Myth has a steep learning curve for new RTS players and an advanced adaptive AI, while Amalur features flexible character paths.

Kingdoms of Amalur: Reckoning

Graphics & performance

Myth features aging graphics compared to modern standards, and Amalur has noted technical performance issues on older consoles.

Tie

Choose Myth: The Fallen Lords if…

Strategy and fantasy enthusiasts looking for tactical squad control and multiplayer capabilities on a budget.

Choose Kingdoms of Amalur: Reckoning if…

Action RPG enthusiasts wanting a massive open world, deep character customization, and extensive loot hunting.

Common questions

How much do these games cost?

Myth: The Fallen Lords has an MSRP of $19.99, while Kingdoms of Amalur: Reckoning is priced at $59.99.

Do either of these games feature multiplayer?

Myth supports single-player and multiplayer for up to eight players, whereas Amalur is strictly single-player with no multiplayer.

Which game scored higher with critics?

Myth received a critic score of 85/100, while Kingdoms of Amalur holds a critic score of 79/100.