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Might and Magic VII: For Blood and Honor vs Wasteland

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Might and Magic VII: For Blood and Honor
Might and Magic VII: For Blood and HonorEpic open‑world RPG with real‑time or turn‑based combat and deep class choices.
Wasteland
WastelandA gritty post‑apocalyptic RPG where every choice reshapes a persistent world
Overview
Description

Might and Magic VII: For Blood and Honor is an open‑world classic CRPG that lets you switch between real‑time and turn‑based combat, offering a rich fantasy setting on the continent of Antagarich. Build a party of four, choose from four races and nine base classes, then promote them through a complex hierarchy to reach one of 18 end‑game classes. The game features a compelling political storyline, memorable locations, a soundtrack, and the addictive Arcomage card mini‑game, delivering over a hundred hours of adventure for single‑player fans of deep role‑playing experiences.

With a party of up to seven characters, you can lockpick, climb, or blast through obstacles, and every action permanently alters the world you return to. Known for its unforgiving difficulty and vivid combat prose, Wasteland remains a cornerstone of classic computer RPG design.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic CRPGs
RPG enthusiasts and retro gamers
Specifications
General
msrp
$49.99
$49.99
release date
1999-05-31
1988-01-02
Specifications
developer
New World Computing
Interplay Productions
publisher
3DO
Electronic Arts
age rating
ESRB T
ESRB T
multiplayer
Single player
Single player
critic score
80/100
100/100+25%
Pros & Cons
Pros
  • Rich class promotion system with 36 variations
  • Open world exploration with diverse locations
  • Both real‑time and turn‑based combat options
  • Includes the popular Arcomage card mini‑game
  • Deep, stat‑driven character customization
  • Persistent world that remembers player actions
  • High replay value with multiple solution paths
  • Rich, atmospheric storytelling
Cons
  • Aging graphics may feel dated to modern players
  • Combat can be unforgiving for newcomers
  • Limited UI modernization and quality‑of‑life features
  • Steep learning curve for new players
  • Graphics are dated by modern standards
  • Limited save system can make failures punishing
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Alternatives to Might and Magic VII: For Blood and Honor

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Might and Magic VIII: Day of the Destroyer
Might and Magic VIII: Day of the Destroyer

Save the world from elemental gates and the Destroyer in a classic RPG adventure.

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Alternatives to Wasteland

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Fallout 2
Fallout 2

A post‑apocalyptic RPG where every choice shapes the wasteland

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Fallout: A Post Nuclear Role Playing Game
Fallout: A Post Nuclear Role Playing Game

Explore a devastated wasteland in a classic turn‑based RPG

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Wasteland 2
Wasteland 2

Turn-based post‑apocalyptic RPG where you lead the Desert Rangers.

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Apocalypse: Desire Next
Apocalypse: Desire Next

A dark tactical RPG where choices shape a doomed world

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The Verdict

AI-generated from listing data

Wasteland offers deeper stat‑driven customization and a world that remembers your actions, while Might and Magic VII gives broader class variety and optional real‑time combat, but both have dated graphics and single‑player focus.

Key differences

  • •Wasteland features a persistent world that retains player choices; Might and Magic VII does not.
  • •Might and Magic VII provides 36 class promotions and both real‑time and turn‑based combat; Wasteland is strictly turn‑based.
  • •Critic scores differ markedly (100/100 vs 80/100), indicating stronger overall reception for Wasteland.
  • •Wasteland was released in 1988, making its graphics older than Might and Magic VII's 1999 visuals.
  • •Might and Magic VII includes the Arcomage card mini‑game, absent from Wasteland.
DimensionWinner

Gameplay & fun factor

Might and Magic VII offers dual combat modes and 36 class combos, increasing variety over Wasteland's single turn‑based system.

Might and Magic VII: For Blood and Honor

Platform availability

Both are listed only as single‑player games with no platform specifics provided.

Tie

Price & value

Both cost $49.99 one‑time; no additional value differences noted.

Tie

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Wasteland's persistent world and multiple solution paths give higher replay potential than Might and Magic VII's static world.

Wasteland

Difficulty & accessibility

Might and Magic VII's optional real‑time combat may ease entry for some, while Wasteland is strictly unforgiving turn‑based.

Might and Magic VII: For Blood and Honor

Graphics & performance

Might and Magic VII (1999) has newer graphics than Wasteland (1988), though both are described as dated.

Might and Magic VII: For Blood and Honor

Choose Might and Magic VII: For Blood and Honor if…

Players who want extensive class options, combat mode choice, and extra mini‑games.

Choose Wasteland if…

Players who value deep stat customization, world persistence, and high critical acclaim.

Common questions

Do either of the games support multiplayer?

No; both are single‑player only.

Is there a difference in overall critical reception?

Yes; Wasteland has a critic score of 100/100, while Might and Magic VII has 80/100.

Can I play both games with modern graphics settings?

Both are described as having dated graphics; no modern graphics enhancements are mentioned.