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Might and Magic VII: For Blood and Honor vs Ultima IX: Ascension

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Might and Magic VII: For Blood and Honor
Might and Magic VII: For Blood and HonorEpic open‑world RPG with real‑time or turn‑based combat and deep class choices.
Ultima IX: Ascension
Ultima IX: AscensionEmbark on the Avatar’s final quest to restore the virtues in a shattered Britannia.
Overview
Description

Might and Magic VII: For Blood and Honor is an open‑world classic CRPG that lets you switch between real‑time and turn‑based combat, offering a rich fantasy setting on the continent of Antagarich. Build a party of four, choose from four races and nine base classes, then promote them through a complex hierarchy to reach one of 18 end‑game classes. The game features a compelling political storyline, memorable locations, a soundtrack, and the addictive Arcomage card mini‑game, delivering over a hundred hours of adventure for single‑player fans of deep role‑playing experiences.

As the dark half of the Avatar, the Guardian threatens all of existence. By mastering combat, magic, and the virtues, you can ascend beyond Britannia and defeat the Guardian once and for all.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic CRPGs
Classic RPG enthusiasts
Specifications
General
msrp
$49.99−17%
$59.99
release date
1999-05-31
1999-11-24
Specifications
developer
New World Computing
Origin Systems
publisher
3DO
Electronic Arts
age rating
ESRB T
ESRB M
multiplayer
Single player
Single player
critic score
80/100+60%
50/100
Pros & Cons
Pros
  • Rich class promotion system with 36 variations
  • Open world exploration with diverse locations
  • Both real‑time and turn‑based combat options
  • Includes the popular Arcomage card mini‑game
  • Deep lore tied to the Ultima series
  • Rich open‑world environment
  • Complex virtue and magic systems
Cons
  • Aging graphics may feel dated to modern players
  • Combat can be unforgiving for newcomers
  • Limited UI modernization and quality‑of‑life features
  • Outdated graphics by modern standards
  • Steep learning curve for new players
  • Technical bugs reported on older hardware
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Might and Magic VIII: Day of the Destroyer
Might and Magic VIII: Day of the Destroyer

Save the world from elemental gates and the Destroyer in a classic RPG adventure.

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Ultima VII: The Black Gate
Ultima VII: The Black Gate

Explore a dying magical world and stop the Guardian’s Black Gate.

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The Verdict

AI-generated from listing data

Might and Magic VII offers higher critical acclaim, more content, and flexible combat at a lower price, while Ultima IX provides a deeper virtue narrative but with dated graphics and higher cost.

Key differences

  • •Critic scores: 80/100 (Might & Magic) vs 50/100 (Ultima IX).
  • •Price: $49.99 (Might & Magic) vs $59.99 (Ultima IX).
  • •Content volume: >100 hours claim (Might & Magic) vs unspecified shorter playtime (Ultima IX).
  • •Combat style: real‑time & turn‑based options (Might & Magic) vs real‑time only with stealth sections (Ultima IX).
  • •Class depth: 36 promotion paths (Might & Magic) vs virtue‑based system (Ultima IX).
DimensionWinner

Gameplay & fun factor

Might & Magic offers both real‑time and turn‑based combat plus 36 class combos, appealing to varied playstyles.

Might and Magic VII: For Blood and Honor

Platform availability

Both are single‑player PC titles from 1999; no platform differences specified.

Tie

Price & value

Might & Magic costs $49.99, $10 less than Ultima IX, with higher critic score and more content.

Might and Magic VII: For Blood and Honor

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Might & Magic advertises over 100 hours of gameplay; Ultima IX content length not specified.

Might and Magic VII: For Blood and Honor

Difficulty & accessibility

Ultima IX’s steep learning curve may deter newcomers, while Might & Magic is noted as unforgiving but offers turn‑based mode.

Ultima IX: Ascension

Graphics & performance

Both have aging graphics, but Ultima IX is explicitly called 'outdated' and has reported bugs on older hardware.

Might and Magic VII: For Blood and Honor

Choose Might and Magic VII: For Blood and Honor if…

Players seeking more content, flexible combat, and better value for money.

Choose Ultima IX: Ascension if…

Fans who prioritize narrative depth, virtue system, and classic Ultima lore.

Common questions

Which game is cheaper?

Might and Magic VII costs $49.99; Ultima IX costs $59.99.

Which title has better reviews?

Might and Magic VII has a critic score of 80/100, versus Ultima IX's 50/100.

Do either games support multiplayer?

Both are single‑player only.